David Viramontes Nunura
Roots & Formation
David's bicultural background—Canadian by birth, Mexican by formation—instilled in him an early sensitivity to hybrid identities and cultural remixing. He holds a Bachelor's Degree in Animation and Digital Art from ITESM (Mexico City, 2011-2015) and a Diploma in 3D Animation & VFX from Vancouver Film School (2014), where he graduated with Honors.His ten years in Vancouver's animation industry—working with studios like Bardel Entertainment, DHX Media (WildBrain), and Rainmaker Entertainment (Mainframe Studios)—provided rigorous technical training in high-pressure production environments. This commercial foundation now informs his artistic practice, enabling him to execute ambitious personal projects with professional precision.
Influences
David's artistic vision has been shaped by three primary influences:
- David O'Reilly, whose boundary-pushing independent animation he has followed for over a decade for its radical redefinition of what animation can be
- Rafael Lozano-Hemmer, a reference point for technological experimentation and interactive art
- Takashi Murakami, whose pop aesthetic and remixing of cultural contexts rooted in contemporary consumption resonates with David's own hybrid approach
Artistic Practice
David's work investigates the psychological states that emerge from our entanglement with digital technologies: anxiety, dissociation, fragmentation of self in hyperconnected environments, and the paradoxical isolation of constant connectivity. His practice spans: Digital Sculpture & 3D Printing: A library of GLB-optimized sculptures featuring speculative modeling with Mesoamerican influences, digital preservation of historical architectural forms, and pieces designed for resin and filament printing. Animation & GIF Art: Multiple series exploring cyclic movement, glitch as visual language, and temporal loops with digital distortion. Fantastical Worlds: Construction of dreamlike universes fusing organic and synthetic elements in hybrid environments with non-linear spatial narratives. Augmented Reality: Interactive experiences bridging digital and physical spaces, including large-scale activations.
Professional WorkSince 2021, David has operated as an independent 3D Artist and Creative Director, collaborating with:
- Luxury brands: Bvlgari (AR activation for 2023 anniversary event with 500+ live interactions), Barragán (3D models for resin printing)
- Musical artists: Kill The Noise (visuals for 2025 Tour), BBno$
- International clients: Park8 (anamorphic display for The Sine Resort, Jeju, South Korea), LAVA Studio, LAAA
Exhibitions & Achievements
International Exhibitions (2022-2026):
- Musée des Beaux-Arts Le Locle, Switzerland — Permanent Collection (2025)
- Biennale Némo, Paris, France (2025)
- Art Basel Miami, USA (2025)
- Art on Tezos, Berlin, Germany (2025)
- Non Fungible Conference, Lisbon, Portugal (2024)
- NFT NYC, New York, USA (2024)
- RGB Montreal, Canada (2022-2025)
- Non-NFT Conference, Mexico City, Mexico (2022)
- Selected for Permanent Collection, Musée des Beaux-Arts Le Locle (2025)
- Selected Artist, Biennale Némo, Paris (2025)
- Selected Artist, Art on Tezos, Berlin (2025)
- Featured/Trending on Objkt
- Work collected on SuperRare, Objkt, Known Origin, Foundation, Zora
- Honorable Mention, Vancouver Film School (2014)
Current Projects & Research
David is currently investigating:Digital Preservation of Pre-Hispanic Heritage: Collaborating with specialized 3D printing studios to digitize and preserve ancestral forms, creating a hybrid language that merges the ancestral with technological vanguard.Technological Alienation: Ongoing exploration of the uncanny through 3D animation—deformed bodies, hostile architectures, oppressive atmospheres that critique the digital mediation of human relationships.Generative AI Integration: Implementing custom-trained LoRAs and open-source generative models (Flux, NanoBanana, Hun Yuan) within 3D workflows, maintaining local implementation for artistic control.Web3 & Digital Curation: Active collaboration with Latin American digital art pioneers (Canek Zapata, Psychofuturist, Santiago Neymar/Times, Michel Ortega) on methodologies for web3, digital curation, and preservation of native digital art.
Philosophy
David's work operates at the intersection of technical mastery and conceptual depth. He believes in the body as a territory of resistance against dematerialization, in glitch as aesthetic truth, and in the power of speculative design to reveal the emotional realities of our technosocial condition. His practice is both a critique of and a love letter to the digital age—acknowledging its alienation while celebrating its capacity for wonder, transformation, and new forms of beauty.